![]() ![]() There’s nothing that stands out about him other than being all evil-looking and cheap. If there was ever a cookie-cutter SNK boss, it’s this guy. Original Zero is less interesting than the clone, even if he does have a pet lion.īono was right. I could have gone my whole life without having to see Zero again, thank you very much. Because, you see, the one that died in 2000 was a clone and this is just a boring-ass subboss who is supposed to be superior. A year later, the penultimate boss is Zero again, only he has a different stance, more strikers, no mustache, and white hair. Not the worst, but certainly not the best. So King of Fighters 2000 introduces and kills off Zero, a mustachioed traitor to NESTS who makes for an average boss fight. Ron is nothing but a dud and Lin is right there with him. The most he gets is showing up in a jokey daydream sequence from Kensou in one of the endings. Still, they spend a couple years having him show up to hype up a post-NESTS storyline about some kind of Dragon Spirit. Instead of fighting him during the NESTS storyline, he only appears briefly as an assist. SNK and later Eolith spend all this time building Ron up as this huge menace that the heroes will have to fight down the line. Lin is introduced as a way to herald Ron, who is Lin’s evil and more powerful counterpart. Part of his ranking as dead last is guilt by association. ![]() I’m less in awe about how ninja rad he is and instead feel…strangely queasy? New, Vacuous Wear is an anagram of New Wave Raucous, a variant of Dudley's Thunderbolt used by Kamekaze's Dudley, and Intonate Deathful Indignity is an anagram for "DIO and the Infinity Gauntlet" referencing the two components of the attack.Even though there’s originality in Lin’s attacks, they aren’t especially good. Uppercut's attacks are anagrams of the original attacks used in the moveset.His select icon and a winpose is the "Deal With It" dog emoticon wearing sunglasses, but his portrait is Von Kaiser from Punch Out!!.When he hits the opponent or wins a match, he plays the infamous 'YEEEAAAAAHH!' voice clip from CSI: Miami.Hovering the mouse cursor over the icon displays the hold duration if applicable. Icons encased in square brackets require the respective button(s) to be held down. Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config. When he blocks, he turns into Ice Cube, and Iron Tager. Uppercut also has random sprites when he is hit and/or defeated, which are not related to any kind of uppercut at all, such as Apocalypse's head, some random words, several Mortal Kombat characters, a Adam Sandler movie case, Commander Keen, and even the Angry Video Game Nerd. The nature of these sprites can also be very random, for instance, when he is standing still he goes through the different game versions of Ryu (from the Street Fighter II game, to the Pocket Ryu ones) When jumping your character turns into a monochromatic Kung Fu Man in his running pose moving left to right very quickly, when running you turn into a grayscale 60's cartoon styled Spider-Man and will also continue to run offscreen and reappear at the other side without stopping until being attacked or thrown, with a similar wrapping scenario occuring while you're jumping. Most of the sprites used in Uppercut are those from famous characters who can perform an uppercut shot when played as, such as Ryu (the base sprite), Scorpion, Dudley, etc. Since the character can only perform uppercuts, the move list has been restricted to use the punch buttons in M.U.G.E.N (x, y and z). Uppercut is a character made by The_None that is considered to be unique, due to the fact that it attacks with nothing but uppercut shots, and his sprite usage. Continue reading and/or choose to download the content at your own discretion. Both this article and the content documented in it contain language that may be considered offensive to some users. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |